Lead 3D Animator for High-Retention "Zack D. Films" Style Shorts - Contract to Hire

🌍 Remote, USA 💹 Full-time 🕐 Posted Recently

Job Description

Project Description:

I am looking for a specialized 3D Generalist to create high-quality, 45-second animations from scratch. The videos will feature a cartoonish skeleton engaging in dynamic fighting and physics-based actions.

We are aiming for the "crisp," high-detail visual style seen on channels like Onineson and Zack D. Films. You will be responsible for the entire visual pipeline.

Your Responsibilities:

Asset Sourcing/Creation: Provide or create the rigged skeleton character and all environment models.

Animation: High-quality character movement and fighting sequences.

Physics & VFX: Implementation of rigid body physics or impact effects to give the "weighty" feel found in top-tier science/fact shorts.

Lighting & Rendering: Expert-level lighting and texturing. Renders must be "crisp" (ray-traced) and professional.

Post-Production: Delivery of the final rendered video in 9:16 Vertical format.

Technical Requirements:

Software: Must use Blender (preferred) or Cinema 4D.

Engine: Must render in Cycles or Octane for realistic lighting/shadows.

Materials: Must use high-quality PBR textures (bones should look like bone, not flat colors).

Delivery: 1080x1920 or 4K, 30fps.

Budget: $500 per completed video.

Note: This is a recurring role. I am looking for a reliable partner who can deliver 1-2 videos per week if the quality is met.

How to Apply:

Please provide a portfolio link showcasing 3D character animation and high-end rendering. Applications without a portfolio will not be considered.

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