Associate Producer - GameSim

๐ŸŒ Remote, USA ๐Ÿ’น Full-time ๐Ÿ• Posted Recently

Job Description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work weโ€™re proud to put our names on. If you love building environments and believable spaces weโ€™d like to meet you. Our headquarters is based in Orlando, FL! Role Overview The Associate Producer serves as a core coordinator for our production team. This role is responsible for maintaining the organizational framework of our projects, facilitating cross-disciplinary communication, and ensuring that our project management tools accurately reflect real-time progress. Responsibilities Project Tracking: Manage the scheduling, assignment, and tracking of art assets through the development pipeline to ensure on-time delivery to clients. Operational Maintenance: Update and audit task management software (e.g., Jira, Shotgrid) to maintain data integrity and project transparency. Meeting Facilitation: Schedule and attend internal and client-facing meetings; distribute clear, actionable notes and follow-up on outstanding items. Milestone Support: Collaborate with project leadership to execute against milestones and assist in scoping and scheduling discussions. Process Improvement: Identify workflow inefficiencies and assist in implementing solutions to improve team productivity. Documentation: Create and maintain comprehensive studio documentation, internal wikis, and project presentations. Client Coordination: Act as a secondary point of contact for external clients under the oversight of senior production staff.

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